Showing posts with label warg. Show all posts
Showing posts with label warg. Show all posts

Friday, February 15, 2013

Rohan: Scenes from Rohan, interlude



Does calling the title an “interlude” seem more interesting than calling it “random pictures I really liked that are discontinuous from rohan-scenes-from-rohan-part-3 such that I didn’t really see it as a part 4”? The interlude term would also indicate that I haven’t finished the series. Well, I haven’t even mentioned Hytbold yet, and have lots of random horse pictures, so it kind of works!

This warg follows me around. I’m not sure what to think about that. But my advice, do not feed the wargs. You might just end up with him as a pet.

This Mysterious old man follows me around also. My advice, do not feed him either, you might end up with him as a pet.

This dragon was singing me a song. He was just getting to the good part, but I think he was out of his upper range.

I took a swim near the East Wall. Yeah, I don’t fly and ride horses ALL the time. If you get out far enough into the lake, you can no longer smell the orc filth.


I flew up to light the Beacon at Eaworth. Someone has to do it, right? Surely we weren’t supposed to use all those tiny steps and beams and hop up… that would have been silly.

I also flew over to an orc camp and rained on the picnic of some orc skirmishers. By the time you realize I am levitating above you dear orc, your will be defeated!

Moria has goats, but Rohan has more realistic goats. I adopted a flock of little horned goats. Mebbe my hobbits can ride them.

Here is a shot of me and my Cliving homeys (from rohan-scenes-from-rohan-part-2). We are stirring up a ruckus in Sutcroft I believe.

I will pick up next time with some of my horse pictures that weren’t included in the Warsteed Traiting Guide (rohan-warsteed-traiting-part-5), the Warsteed Cosmetic looks (rohan-warsteed-cosmetic-looks,) or the many posts on steeds and warsteeds that ended up in the Gallery (All the Steeds). See you soon!

Monday, August 6, 2012

Ettenmoors: 75 RK armor, audacity, and stuff



The Moors, Lotro’s PVP (player versus player)… is a different world. I mentioned before that I spend some time there.

Am I great in the Moors? I would say that I am probably not. I am probably average.

Things I do well… If I have quests or deeds I could be doing, I rarely go to the Moors. So by the time I get there, my gear is often stacked to the nines. Plus, I was born to be a RK, and I know my skills very well. I did not just roll off the truck yesterday.

Things I have not done well… I am just starting to learn about the creep classes so I have no insight as to what to expect for creep tactics or skills. Do I heal a team member? Do I hit a creep with lightning? Stun? Fire DoTs (damage over time)? Slows and ices? Woodstalker taught me some recently, but my decision-making could be better.

Also, the Moors-only attribute, Audacity, makes a big difference, and I only recently got to Audacity 7 (max audacity); thus, I have been fighting uphill for the past few months. As it usually happens, I got my Audacity gear just in time for the moors to receive a major overhaul and time to leave to go level up to 85 and mounted combat.

Audacity: Getting to higher Audacity was a big turning point. It was clear how strongly certain creeps had the ability to dominate a fight, and though I am a stout end-game RK, I had no chance of beating them with only audacity 1. With even audacity, I am much more evenly matched.

You can see the difference in this picture, which shows a large gap between damage mitigations of Audacity 1 versus 7. I see some talented creeps often enough, that I can actually feel the difference, having progressed from Audacity 1 to 7 while they were already maxed out.

10,000 creeps: I hesitated to post this shot, but here is my War Tab. I am rank 8, Master-at-Arms, and this war tab shot was taken at kill number 10,000. I can only imagine that it is on par with other players. My rating ranges from 1100 – 1550, depending on how often I’m being ganged up on (or getting the advantage) in any given outing. My “killing blows” (effectively who gets the final shot) stays just ahead of my “deaths”. For a part-time healer, the killing blows stat did not seem too bad.

Thankful: While I am thankful to my friends with whom I play, I am also thankful for the Creeps. Without them, the area would just be another fun Quest area. (Yes, I do very much enjoy questing around the Moors!) I would never belittle the Creeps, and am amazed and saddened when either side feels the need to be obnoxious about the other.

On a particularly unusual night, after much fighting, my team of two met a team of two Creeps and neither side opened fire. Baglun looks at me as if he has never seen a woman up close before that wasn’t hitting him.

I stopped to rest a moment, and Ijust did as well, while Dwasori watches to make sure nothing interesting happens. In the end, Creeps will be Creeps and they opened fire on us when an obnoxious dog could not control himself. Such is life in the Moors, lol.

Creep-side: One night, when no creeps were out and the entire map was Blue freep controlled, many of my friends decided to log on creep-side to try to turn the balance and even the field a bit. Thus, I followed and a new warg was born.

The first thing I learned is that a fresh warg with basically no skills or talent is really terrible. I never attacked a freep, but it was clear that even if I wanted to, there is no way my “werewarg” self would have had a shot against an experienced freep.

I feel kinda bad for the lowbies. When I am alone, if I am questing alone and come across a single creep in the wild, I rarely ever take the first shot (another reason I am not built for PvP, though I don't begrudge anyone for choosing to fight at any time since that is the absolute intent of the entire zone); but if they think they can take me, they are welcome to bring it. J

That said, I think by the time the creep is higher rank (I am told Rank 5 or so) the creep can be quite formidable. In some cases (like Arachne of Arkenstone)… <in Obi-won voice> they “will become more powerful than you could possibly imagine”. The September-2012 Ettenmoors update should be interesting as it looks like the spiders and a couple others have the potential to become even MORE powerful, on top of probably being the most powerful of the creep classes. Here is a shot of the horde rolling into TR.

RK Armor: I was asked about Moors RK armor and which set is best. Telemnar and I are wearing the old Padded Moors set in this picture. However, I don’t think she ever leaves Glan Vraig so she doesn’t need the Audacity of the better armors. Let’s look at some of the statistics of the better ones.

Here is a table of Moors armors listing “stuff that matters to a RK”.

In this table, Each set shows the stat addition of the combined 6-piece set.

The 2/2/2 row is a mix of 2 of each: Tranquility (robe and hat), Scalding Wit (gloves and legs), Thunder-struck (boots and shoulders). These pieces were chosen to maximize the Morale and Tactical Mastery.

The 3/3 row is a mix of 3 each Traquility and Scalding Wit, with the same basis as 2/2/2.


Morale
Tact Mastery
Critical
Tact Mit (defense)
Tranquility
1458
34%
0%
9%
Scalding Wit
1275
32%
0%
9%
Thunder-struck
1008
26%
5%
10%
2/2/2
1641
32%
2%
9%
3/3
1641
29%
0%
9%

Dana, which Moors set do I choose? The “special bonuses” associated with sets for getting 3-piece and 5-piece just seem really lame to me. I chose 2/2/2 for its best morale and high tactical mastery and some critical.

If I had opted to go for a complete set, I would have taken Tranquility since it has the highest morale and mastery of the three and its special bonuses seem more useful to me. “Mending verse initial heal applies to both target and caster” has much more likely application than say, “Essence of storm removes induction from Essence of winter on critical hit” (although, with the right traits, this one could be a big win.) 

Essentially, it is difficult to go wrong with any of the choices. The Moors armors are on par with the raid armor as the best in the game.

The natural color of the armor is not one I would normally choose, but it is quite lovely.

As of Update 6, here are the digits on the 2/2/2 “set”. It will be outdated by next month; HOWEVER, the dev notes say that the pieces can be traded in for a 10% discount toward new armor. I am counting on the 2/2/2 to still be a good choice, and will post a column about it when I see it. Enjoy the small victories!